Press Kit

Omix Press Kit

Logos, screenshots, product details, and founder bio. All assets are free to use in editorial coverage.

Press contact: press@omix.app

Quick Facts

Platforms

macOS & Windows

Pricing

$7.99/mo, $59/yr, or $119 lifetime

Music

5 genres + 6 ambient scenes

Timeline

Beta Aug 2025, launched Jan 2026

Privacy

All processing runs locally on-device

Founded By

Solo developer, built from personal need

Product Overview

Omix is adaptive focus music for Mac and Windows. It reads how productive you are and reshapes the music to match in real time. When you're locked in, layers build around you. When you pause or slow down, the music settles back. The result is a continuous soundtrack that keeps you in flow longer.

This creates a feedback loop between your work and your music that static playlists can't replicate. Stanford's SHAPE Lab published research in December 2025 showing that real-time audio feedback anchors attention better than static sound, specifically for people with ADHD. Omix was built on that principle.

The catalog spans five genres (Deep House, Lofi Beats, Post Rock, Jazz Fusion, Dark Techno) and six ambient scenes (Mountain Rain, Forest Camp, Buzzy Cafe, Flowing Creek, Chalet Fireplace, Spaceship Hum), with built-in productivity analytics that show your focus patterns over time.

Logo

Omix logo

Logo

512 x 512 PNG

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Omix app icon

App Icon

1246 x 1246 PNG

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Screenshots

Omix main player with Spaceship Hum ambient scene and Deep House genre

Main player view

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Omix main player with Buzzy Cafe ambient scene

Buzzy Cafe scene

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Omix now playing a Jazz Fusion track in Buzzy Cafe scene

Now playing state

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Omix ambient scene picker showing 6 scenes

Ambient scene picker

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Omix productivity analytics overview with timeline chart

Productivity analytics

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Omix per-app productivity breakdown

Per-app tracking

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Founder

Andrew, Founder and Developer of Omix

Andrew

Founder & Developer

Andrew studied computer science and cognitive science at Northwestern, spent 15 years leading engineering teams in Silicon Valley, and has sound production experience from film school and teaching audio classes. Omix needed all three: engineering for the real-time adaptive engine, cognitive science for understanding how sound affects attention, and audio production to make it sound good.

He has ADHD and built Omix after exhausting every lo-fi playlist, binaural beats generator, and focus app on the market. They all had the same problem: they play the same thing whether you're locked in or completely zoned out. So he built music that responds to how you actually work.

Press Contact

For interviews, inquiries, or additional assets